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Aprende las Tecnicas De Emplatado Gourmet Pdf Free con esta Guía Práctica y Visual



This is not just a compilation of the best mods for GTA San Andreas, it adds a lot of new features, improvements and new content to the game: textures, vehicles, peds, tuning options, weapons, clothes, tattoos, plants, sounds, scripts, special effects, maps, technical improvements, real world names, etc, etc...in spanish and english. It also features different themed mods and game modes: missions, freeroam, gangwars, assault (survival), superpowers, aliens, zombies, myths and misteries, races, stunts, etc.) Each themed mod in the California Megamod can have its own vehicles, peds, scripts, maps, etc.. And everything comes already installed in just one gta san andreas and ready to play with just a click. And in each release your gta san andreas becomes more and more realistic than ever.


In 2013 i found some comments in internet about people saying my work was very good and asking me to come back to work in gta mods, i also noticed a lot of good and new stuff had been published by talented gta modders for gta san andreas and that could be used to improve the Megamod project a lot. I downloaded some content and started writing my own scripts, but i kept focused in my own game. In 2014 i had a lot of realistic textures in my game and thought they would make GTA San Andreas look awesome, but i still had to make even more stuff but nobody will ever see it for years until i release my own game, so i "parked" my own game proyect and came back to work in the California Megamod, i published an update to 1.56 and 1.57, and worked in re-texturization of san andreas and improvements to the megamod using new available content in gta websites, i worked everyday in 2014 in the megamod, and i had plans for version 1.6 and 1.8 in 2014 but they got delayed and never released, finally in 4th january 2015 i decided to publish version 2.0 (in my website) using new technology created by LINK2012 (modloader) replacing the one i had created in previous versions. Later i published some small patches/updates and i'm still working in improving the california megamod project. wishing to finish it this year 2016 so that i can go back to work in my own game (which still has no name but looks REAAALY NICE but still needs years of work). In december 2015 i wanted to publish the latest version of the megamod that i had in my computer eventhough i haven't been working in it for months and it wasn't finished yet, i spend few weeks testing and fixing the most important bugs and i tried to publish it for my birthday but it got delayed and then i published it 2 days later. In 1st january 2016 i published version 3.0 of California Megamod, with some improvements, bugfixes and new content since 2.1. in May 2016 i published version 3.1, a beta of version 3.2 was uploaded to diskokosmiko in october 2016 and version 3.3 was published in 1st january 2017. I spent lot of time without working in the megamod but later (maybe 2019) i added the ENB series mod which gave a very realistic look to the game (reflective water, etc.) but introduced some heavy problems, and so there have been no more versions of the megamod until 20 september 2022. when i released Version 3.49, which in reality is the beta of 3.5 version that is under construction, and not finished yet (some mods work fine and others still have bugs). I couldn't upload the files to moddb (error uploading try again all the time even with the smallest file) so i had to upload it to mediafire and create an article with the download links and instalation instructions, and so you will not find the latest version 3.49 in FILES, instead it is in ARTICLES here at moddb.com.




Gta San Andreas Srbija Patch Free 20




SilentPatchSA.asi is a problem right now in California Megamod v.3.49 and 3.50, it has positive things, but also negative things. the positive things are: it fixes a big list of troubles in gta san andreas and avoid crashes in some missions, it fixes the problem with the mouse suddenly not responding sometimes until you get in and out of the main menu several times, and it also allows us to have full HD 1920x1080 resolution without interfering with the ENB Series settings (unlike other HD mods that use d3d9.dll and then cause visual troubles). but also when mixed with other mods like ENB Series for example it introduces some new bugs that only happen when SilentPatchSA.asi is enabled: the main one are transparency bugs, specially with the Muzzle Effect in firearms, they are visible in some weapons even when you are not firing them, also the TANKER has a bugged rear wheel that rotates in the wrong axis, and the problem with the ugly chopper blades, but this last one can be easily fixed adding the id numbers of the choppers in the SilentPatchSA.ini file. So we have to choose between using or not SilentPatchSA.asi mod, i can easily add a .hta with the option to enable and disable the mod whenever you want with just a click with the mouse in a button. So for now if you want to see the california megamod in its full glory then you can rename SilentPatchSA.asi as SilentPatchSA.asi.disabled and it will be ignored, and then when you find a bug that silentpatch could fix in a mission then you can save the game, quit to the desktop, rename SilentPatchSA.asi.disabled as SilentPatchSA.asi and it it work again, now load the saved game and try the mission again with silentpatch enabled. 2ff7e9595c


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